アウルス
Aulus
S勝率56.07%PR0.44%BAN率1.46%
パッチ情報
パッチ2.2.16 強化
基礎ステータス・基礎攻撃速度:0.88 → 1
基礎ステータス・物理攻撃の成長値:10.5 → 8
基礎ステータス・攻撃速度の成長値:2.5% → 2%
タレント 参考
スキル
参考ビルド
Lv.15
MLBBナビにログインすると、スキルとビルドを自由に入れ替えられます。
難易度1/5
実装年2021
ジャングルダメージ妨害
| 項目 | 値 |
|---|---|
| HP | 2500 |
| HP成長 | 210 |
| HP自然回復 | 10.2 |
| MP | 0 |
| MP成長 | 0 |
| 物理攻撃 | 90 |
| 物理攻撃成長 | 12 |
| 物理防御 | 20 |
| 物理防御成長 | 4.5 |
| 魔法防御 | 15 |
| 魔法防御成長 | 2.5 |
| 移動速度 | 250 |
| 攻撃速度 | 0.88 |
| 攻撃速度成長 | 0.025 |
| HP自然回復成長 | 0.4571 |
レベル別基本データ(Lv.1〜15・計算値)
| Lv | HP | 物理攻撃 | 物理防御 | 魔法防御 |
|---|---|---|---|---|
| 1 | 2500 | 90 | 20 | 15 |
| 2 | 2710 | 102 | 24 | 18 |
| 3 | 2920 | 114 | 29 | 20 |
| 4 | 3130 | 126 | 34 | 22 |
| 5 | 3340 | 138 | 38 | 25 |
| 6 | 3550 | 150 | 42 | 28 |
| 7 | 3760 | 162 | 47 | 30 |
| 8 | 3970 | 174 | 52 | 32 |
| 9 | 4180 | 186 | 56 | 35 |
| 10 | 4390 | 198 | 60 | 38 |
| 11 | 4600 | 210 | 65 | 40 |
| 12 | 4810 | 222 | 70 | 42 |
| 13 | 5020 | 234 | 74 | 45 |
| 14 | 5230 | 246 | 78 | 48 |
| 15 | 5440 | 258 | 83 | 50 |
Lv.1基礎値+成長量×(レベル-1)で計算しています。公式のレベル成長式と完全一致しない場合があります。
公式の紹介文
A Leonin warrior who inherited his predecessor's resolve, cleaving his own path with burning ferocity.
英語原文(公式日本語なし)
声の担当(日本語版)
- 峯田大夢(みねた ひろむ)
- 堂坂有希(どうさか ゆき)
最近の調整履歴
パッチ2.2.16 強化
基礎ステータス・基礎攻撃速度:0.88 → 1
基礎ステータス・物理攻撃の成長値:10.5 → 8
基礎ステータス・攻撃速度の成長値:2.5% → 2%
不滅の怒気・1〜4段目:150-270 → 110-270
不滅の怒気・最終斬撃:450-810 → 330-810
英語原文(公式日本語なし)
戦意:Passive (↑) after skill damage 2s Enhanced Basic Attacks (up to 4s), line damage, self HP recovery, slow
戦意:Attack Range and Attack Speed increased
戦意:HP Regen per hit 30 (+15% Total Physical Attack).
神斧の力:Skill 2 (↑) removed Hybrid Lifesteal on first cast hit
神斧の力:first cast stuns 0.3s
神斧の力:second cast usable even if first misses
神斧の力:Cooldown 7s all levels → 10-8s.
原文の全文(英語)を開く
Attributes (~) Base Attack Speed 0.88 → 1; Physical Attack Growth 10.5 → 8; Attack Speed Growth 2.5% → 2%. Passive (↑) after skill damage 2s Enhanced Basic Attacks (up to 4s), line damage, self HP recovery, slow; Attack Range and Attack Speed increased; HP Regen per hit 30 (+15% Total Physical Attack). Skill 2 (↑) removed Hybrid Lifesteal on first cast hit; first cast stuns 0.3s; second cast usable even if first misses; Cooldown 7s all levels → 10-8s. Ultimate (↓) first 4 strikes 150-270 → 110-270; last slash 450-810 → 330-810.
パッチ2.1.88 強化
戦意:詳細は原文参照
英語原文(公式日本語なし)
神斧の力・Dash Distance:2.8 → 3.2
原文の全文(英語)を開く
Passive Enhanced BA bonus (4+0.4*Level)% target Max HP → 160+20*Level. Skill 2 Dash Distance 2.8 → 3.2.
パッチ1.9.42 強化
戦意:詳細は原文参照
神斧の力・基礎ダメージ:240-440 → 200-400
不滅の怒気:詳細は原文参照
神斧の力:詳細は原文参照
不滅の怒気:詳細は原文参照
不滅の怒気・数値:75% → 35%
不滅の怒気:詳細は原文参照
アウルス!突撃!:詳細は原文参照
アウルス!突撃!:詳細は原文参照
不滅の怒気・CD時間:30-26秒 → 45-35秒
英語原文(公式日本語なし)
戦意・Stacks:4 → 3
戦意・Attack Speed Granted per Stack:9-12% → 15%
戦意・Base HP Regen:30 → 50
不滅の怒気・Control Duration:0.6秒 → 1秒
原文の全文(英語)を開く
With these changes, we aim to improve Aulus's passive stacking mechanics and laning sustainability, while giving him more initiative in combat.
Now Aulus's The Power of Axe is more powerful, able to actively slow enemies and deal more damage at full Fighting Spirit stacks.
[Passive] (↓)
Max Passive Stacks: 4 → 3
Attack Speed Granted per Stack: 9-12% → 15%
Removed Effect: Each stack of [Fighting Spirit] increases Physical Penetration by 1-4.
Removed Effect: At full stacks of [Fighting Spirit], gains 10% Movement Speed.
[Skill 2] (↑)
New Effect: Slows the enemy on hit by 20% for 3s.
New Effect: When cast with full stacks of Fighting Spirit, deals additional Physical Damage equal to 3.5-6% (scales with Skill Level) of the target's Max HP to enemies in range (capped at 200-900 Extra Damage against Creeps).
Base Damage: 240-440 → 200-400
Enhanced Basic Attack's HP Recovery Trigger: Hitting enemy heroes or Creeps → Hitting enemy targets (now includes enemy Minions)
[Ultimate] (↑)
Blade Craft Effect: Basic Attacks deal 50 extra Physical Damage at full [Fighting Spirit] stacks → Basic Attacks always deal 50 extra Physical Damage (can be stacked with the effect of full [Fighting Spirit] stacks)
Zilong (↑)
We've improved Zilong's early and mid-game combat ability, making it easier to reset his Skill 2. We've also slightly reduced the Attack Speed of his Ultimate for balance.
[Passive] (↑)
Base HP Regen: 30 → 50
New Effect: When the target's HP is below 50%, Zilong's skills and Basic Attacks deal 30 extra damage.
[Ultimate] (↓)
Attack Speed Boost: 45%-75% → 35%-55%
Badang (↑)
Badang's Ultimate has a relatively short control duration but a long damage duration, making it difficult to maximize damage output. Therefore, we've increased its Control Duration and balanced this by increasing its cooldown. We've also shortened Skill 1's foreswing to improve the control experience.
[Skill 1] (↑)
Reduced the foreswing time by 25%.
[Ultimate] (~)
Control Duration: 0.6s → 1s
Cooldown: 30-26s → 45-35s
日本語で表示しているのは、数値の変更前後・スキル名・項目名・↑↓~記号だけです(機械生成で、文章の意訳はしていません)。項目名はゲーム内の表記が確認できたものだけ日本語にし、確認できないものは英語のままです。文章の変更点は英語原文(公式日本語なし)のまま載せています。
